Boilerplate UAnimInstance in Unreal Engine 5 C++



// MyAnimInstance.h file

#pragma once

#include "CoreMinimal.h"
#include "Animation/AnimInstance.h"
#include "MyAnimInstance.generated.h"


UCLASS()
class TESTING_API UMyAnimInstance : public UAnimInstance
{
	GENERATED_BODY()
	
};
// MyAnimInstance.cpp file

#include "MyAnimInstance.h"